![]() On land, teleport targeting should mostly work as expected. Or you can choose to retain regular movement on the movement stick and only replace the jump key with teleport. You can either choose teleport movement exclusively, in which case both the movement stick as well as the jump key will instead be used to select a teleport target. The player physically jumping is not recommended.Ī Teleport movement option is available in the Options - Controls menu. Toggle crouch by moving the right stick down. Setting this to “0 (Smooth)” will enable continuous smooth turning. You can change the turn amount using the “Snap turn degrees” setting in the Controls options. By default, snap turn is active with a 30° turn amount. You can artificially turn with the primary hand (right by default) stick. Your roomscale position will be reflected in the game. You can freely move around in the real world. Press the stick in to activate Sprint Sprint will remain active until you return the stick to its neutral position. The off-hand (left by default) stick controls your movement through the world. Use this option to select your primary hand. The guide below will assume that the right hand is the primary hand and the left hand the off hand. You can make you own changes, or or use a community-made shared preset. ![]() If you don’t like the default control bindings or options, you can use the SteamVR Controller Bindings menu to customize your own setup. If you change the primary hand, all controls will be swapped accordingly.įor example, if you enable left-handed mode, then you will hold weapons in your left hand and move with the right stick. Half-Life 2: VR Mod aims to support both right- and left-handed players. Below, we will explain the default bindings, but you can always make your own modifications to suit your needs, or use community bindings another user has created and shared. The controls are fully customizable via SteamVR’s controller bindings menu. (See the Controls section for details on the default manual reloading procedure.) ![]() Any unspent ammo in the previous magazine will be automatically recovered. After a moment, the weapon will automatically reload the relevant ammo. When Quick Reload is enabled, the player can press the Eject Magazine button then drop their weapon hand to their waist, pointed down to the ground. This option is available to simplify the reloading process. Enabling this option does not affect any other gameplay, and does not count as a cheat. Players may want to keep in mind that due to the VR controls and interactions the game will feel much more difficult than the base game, due to changes like manual reloading, and adjust their desired difficulty accordingly.Ī laser pointer can be enabled to make aiming weapons easier. The standard Easy, Medium, and Hard options are available.
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